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Friday, September 17, 2004

Tapland - Tapwave Zodiac News: New Engine Promises Net-Based Multiplayer Gaming

Tapland - Tapwave Zodiac News: New Engine Promises Net-Based Multiplayer Gaming

Introducing Punk, the Industry's first complete mobile game development solution. Based on the Torque Game Engine from GarageGames, the Punk Mobile Game Engine is a fully featured AAA game engine with award winning multi-player
network code, seamless indoor/outdoor rendering engines, state of the art skeletal animation, drag and drop GUI creation, a built in world editor, and a C-like scripting language.

This could truly change handheld gaming. Bluetooth multiplayer is neat, and a fun little bonus. However even though both Jeff and I own Zod's we have very different gaming preferences and even with the Bluetooth enabled games we've played very few Bluetooth multiplayer games.

With EvDO right around the corner Punk could be huge. Since Punk is based on the Torque game engine it's already got a host of games in development which can be easily ported. It also means that someone on a PC can play against someone on a Zod. Now there is no worry that there won't be anyone to play against (unless it's a really bad game). Independent developers now have more options, they can release their game on several platforms with minimal effort and give themselves that much more of a chance to succeed. For those of us who already can't get enough gaming on our Zod's this is could suck us in completely.

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